From 950c1363325a14f7a8f47558c9a41bf592340499 Mon Sep 17 00:00:00 2001 From: Carl Kittelberger Date: Mon, 4 Apr 2016 12:36:17 +0200 Subject: [PATCH] Renaming menu functions in disableClassMenu.gsc. Avoids conflicts on import. --- maps/mp/mods/disableClassMenu.gsc | 20 ++++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) diff --git a/maps/mp/mods/disableClassMenu.gsc b/maps/mp/mods/disableClassMenu.gsc index b613a0f..3d8d702 100644 --- a/maps/mp/mods/disableClassMenu.gsc +++ b/maps/mp/mods/disableClassMenu.gsc @@ -7,16 +7,16 @@ disableClassMenu() level.originalAllies = level.allies; level.originalAxis = level.axis; level.originalAutoAssign = level.autoAssign; - level.allies = ::menuAllies; - level.axis = ::menuAxis; - level.autoAssign = ::menuAutoAssign; + level.allies = ::classMenu_menuAllies; + level.axis = ::classMenu_menuAxis; + level.autoAssign = ::classMenu_menuAutoAssign; game["menu_changeclass_axis"] = game["menu_team"]; game["menu_changeclass_allies"] = game["menu_team"]; } -autoClass() +classMenu_autoClass() { self closepopupMenu(); self closeInGameMenu(); @@ -25,29 +25,29 @@ autoClass() } -menuAllies() +classMenu_menuAllies() { self [[level.originalAllies]](); if (self.pers["team"] == "allies") { - self autoClass(); + self classMenu_autoClass(); } } -menuAxis() +classMenu_menuAxis() { self [[level.originalAxis]](); if (self.pers["team"] == "axis") { - self autoClass(); + self classMenu_autoClass(); } } -menuAutoAssign() +classMenu_menuAutoAssign() { self [[level.originalAutoAssign]](); - self autoClass(); + self classMenu_autoClass(); } \ No newline at end of file