Fix versioning.
- Generate a GSC instead since file functions are developer-only.master
parent
40b7706b66
commit
8e954ac94a
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@ -2,6 +2,6 @@ demos/
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*.log
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*.log.???
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missingasset.csv
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mod_*.csv
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maps/mp/mods/_modversion.gsc
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*.iwd
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*.ff
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@ -8,8 +8,8 @@ iwd_files()
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find "${WORKSPACE}/" -type f \
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! -path "*.git*" \
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! -name "README*" \
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! -name "mod.ff" \
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! -name "mod*.csv" \
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! -name "mod.*" \
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! -name "_modversion.gsc" \
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! -name "missingasset.csv" \
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! -name "*.md" \
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! -name "*.log*" \
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@ -22,8 +22,8 @@ iwd_files()
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iwd_filelist="$(mktemp)"
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iwd_files > "$iwd_filelist"
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modversion_txt_file="mod_version.csv"
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git describe --tags --always --dirty > "$modversion_txt_file"
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modversion_txt_file="maps/mp/mods/_modversion.gsc"
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echo "getModVersionString(){return \"$(git describe --tags --always --dirty)\";}" > "$modversion_txt_file"
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echo "$modversion_txt_file" >> "$iwd_filelist"
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rm -f "hns.iwd"
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@ -62,6 +62,15 @@ main()
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if (getdvar("mapname") == "mp_background")
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return;
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// Show version watermark at bottom right
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versionHudElem = createServerFontString("default", 1.0);
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versionHudElem setPoint("BOTTOMRIGHT", "BOTTOMRIGHT", -4, -14);
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versionHudElem setText("Hide & Seek Version: " + getModVersionString());
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versionHudElem.hideWhenInMenu = false;
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versionHudElem.sort = 1001;
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versionHudElem.foreground = false;
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versionHudElem.alpha = 0.5;
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// Define allowed seeker weapons
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level.seekerWeapons = [];
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level.seekerWeapons[0] = "m16";
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@ -150,21 +159,11 @@ main()
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maps\mp\gametypes\_tweakables::setTweakableValue("hardpoint", "allowhelicopter", "scr_hardpoint_allowhelicopter", 0);
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level disableClassMenu();
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level showVersionWatermark();
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initGameFlags();
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gameFlagInit("seekers_released", false);
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}
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showVersionWatermark()
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{
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versionHudElem = createServerFontString("objective", 0.75);
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versionHudElem setPoint("BOTTOMRIGHT", "BOTTOMRIGHT", -4, -4);
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versionHudElem setText("Version: " + getModVersionString());
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versionHudElem.hideWhenInMenu = false;
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versionHudElem.alpha = 0.5;
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}
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onPrecacheGametype()
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{
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logPrint("onPrecacheGametype called");
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@ -1,31 +1,4 @@
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loadModVersionInfo()
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{
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if (IsDefined(level.modVersionInfo))
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return;
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level.modVersionInfo = SpawnStruct();
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// Open and read mod_version.csv
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filenum = OpenFile("mod_version.csv", "read");
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if (filenum == -1)
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{
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level.modVersionInfo.hasVersion = false;
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return;
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}
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verinfo = StrTok(FReadLn(filenum), ",");
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CloseFile(filenum);
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assert(versionString.size >= 1);
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level.modVersionInfo.hasVersion = true;
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level.modVersionInfo.version = versionString[0];
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}
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getModVersionString()
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{
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loadModVersionInfo();
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if (!IsDefined(level.modVersionInfo.version))
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return "";
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return level.modVersionInfo.version;
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return "developer";
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}
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