From 8e6257434ac029f0c27b194328191d1ff576b5e8 Mon Sep 17 00:00:00 2001 From: Carl Kittelberger Date: Wed, 13 Apr 2016 03:37:02 +0200 Subject: [PATCH] Add comment for watchDisguiseDamage(). --- maps/mp/gametypes/hns.gsc | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/maps/mp/gametypes/hns.gsc b/maps/mp/gametypes/hns.gsc index 049cc50..966b035 100644 --- a/maps/mp/gametypes/hns.gsc +++ b/maps/mp/gametypes/hns.gsc @@ -1009,6 +1009,10 @@ watchDisguise(angleLockingPlayerCommand, angleModeSwitchPlayerCommand) } } +/* + * Listens for damage on the disguise entity and transfers that damage + * to the actual player. + */ watchDisguiseDamage() { logPrint("watchDisguiseDamage called");