diff --git a/maps/mp/gametypes/hns.gsc b/maps/mp/gametypes/hns.gsc index 049cc50..966b035 100644 --- a/maps/mp/gametypes/hns.gsc +++ b/maps/mp/gametypes/hns.gsc @@ -1009,6 +1009,10 @@ watchDisguise(angleLockingPlayerCommand, angleModeSwitchPlayerCommand) } } +/* + * Listens for damage on the disguise entity and transfers that damage + * to the actual player. + */ watchDisguiseDamage() { logPrint("watchDisguiseDamage called");