diff --git a/maps/mp/gametypes/hns.gsc b/maps/mp/gametypes/hns.gsc index ea732ac..396476e 100644 --- a/maps/mp/gametypes/hns.gsc +++ b/maps/mp/gametypes/hns.gsc @@ -546,6 +546,9 @@ handleSeeker() { player endon("death"); level endon("game_ended"); + // Fix when team switching for lower message + player clearLowerMessage("seekerreleasemsg"); + // Wait for _playerlogic to give the player his default weapons and perks player waittill("spawned_player");