"Nothing to change into here!"

master
Icedream 2016-04-03 13:11:31 +02:00
parent 7b2eefcdd7
commit 3dc124fcf1
1 changed files with 1 additions and 4 deletions

View File

@ -700,8 +700,6 @@ enableThirdPersonSwitch(playerCommand, value) {
} }
} }
/* /*
* Binds a player command to let the player change into the model they * Binds a player command to let the player change into the model they
* are looking at. * are looking at.
@ -733,7 +731,7 @@ enableModelChange(playerCommand) {
trace = BulletTrace(origin, origin + anglestoforward(player getplayerangles()) * 1000000, false, player); trace = BulletTrace(origin, origin + anglestoforward(player getplayerangles()) * 1000000, false, player);
if (!IsDefined(trace) || !IsDefined(trace["entity"]) || !IsDefined(trace["entity"].model) || !IsDefined(trace["entity"].classname)) if (!IsDefined(trace) || !IsDefined(trace["entity"]) || !IsDefined(trace["entity"].model) || !IsDefined(trace["entity"].classname))
{ {
player IPrintLnBold(trace); player IPrintLnBold("^1Nothing to change into here.");
continue; continue;
} }
if (trace["entity"].classname != "script_model") if (trace["entity"].classname != "script_model")
@ -874,7 +872,6 @@ enableUnlimitedReload()
player waittill("reload"); player waittill("reload");
player GiveMaxAmmo(player GetCurrentWeapon()); player GiveMaxAmmo(player GetCurrentWeapon());
//player GiveMaxAmmo(player GetCurrentOffhand());
} }
} }