From 3b3dd02382dfda4024664059d821970f8f072610 Mon Sep 17 00:00:00 2001 From: Carl Kittelberger Date: Sat, 2 Apr 2016 20:59:55 +0200 Subject: [PATCH] Failsafe for when no hiders_changed_sound is defined. --- maps/mp/gametypes/hns.gsc | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/maps/mp/gametypes/hns.gsc b/maps/mp/gametypes/hns.gsc index ae6d4b5..f73d2f5 100644 --- a/maps/mp/gametypes/hns.gsc +++ b/maps/mp/gametypes/hns.gsc @@ -356,13 +356,16 @@ onPlayerKilled(eInflictor, attacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHit if (IsDefined(player.customModel)) { player.customModel Delete(); + if (IsDefined(game["hiders_changed_sound"])) + player PlaySound(game["hiders_changed_sound"]); } // If victim had a custom model set, reset it if (IsDefined(player.originalModel)) { player SetModel(player.originalModel); - player PlaySound(game["hiders_changed_sound"]); + if (IsDefined(game["hiders_changed_sound"])) + player PlaySound(game["hiders_changed_sound"]); player.originalModel = undefined; } if (IsDefined(player.originalModelAttachments)) @@ -798,7 +801,8 @@ enableModelChange(playerCommand) { newhealth = healthfrac * (trace["entity"] GetNormalHealth()); player SetModel(trace["entity"].model); - player PlaySound(game["hiders_changed_sound"]); + if (IsDefined(game["hiders_changed_sound"])) + player PlaySound(game["hiders_changed_sound"]); player.health = newhealth; player.maxhealth = trace["entity"] GetNormalHealth();