diff --git a/maps/mp/gametypes/hns.gsc b/maps/mp/gametypes/hns.gsc index fa11ab5..812e176 100644 --- a/maps/mp/gametypes/hns.gsc +++ b/maps/mp/gametypes/hns.gsc @@ -72,16 +72,6 @@ main() level.seekerWeapons[6] = "p90"; level.seekerWeapons[7] = "famas"; - // Time for hiders to hide before releasing seekers - // TODO - make this a dvar - - // Performance tweaking - // TODO - currently does not allow more than 200 in dvar - if (getDvar("sys_cpughz") > 2) - { - setDvar("sv_network_fps", 200); - } - // Make DVars available level.gameType = "hns"; setDvarIfUninitialized("scr_" + level.gameType + "_roundswitch", 1);