diff --git a/maps/mp/gametypes/hns.gsc b/maps/mp/gametypes/hns.gsc index 3e8c0df..83192eb 100644 --- a/maps/mp/gametypes/hns.gsc +++ b/maps/mp/gametypes/hns.gsc @@ -588,7 +588,7 @@ handleSeeker() { primaryWeapon = level.seekerWeapons[RandomInt(level.seekerWeapons.size)]; player GiveWeapon(primaryWeapon + "_reflex_mp", RandomInt(9), false); - // tactical knife + // deagle + tactical knife player GiveWeapon("deserteagle_tactical_mp", 0, false); // single semtex