diff --git a/maps/mp/gametypes/hns.gsc b/maps/mp/gametypes/hns.gsc index 646aedb..a868745 100644 --- a/maps/mp/gametypes/hns.gsc +++ b/maps/mp/gametypes/hns.gsc @@ -103,9 +103,6 @@ main() // Don't show perks SetDvar("scr_showperksonspawn", 0); - // Don't allow class change - SetDvar("ui_allow_classchange", 0); - // event handlers //level.onXPEvent = ::onXPEvent; diff --git a/maps/mp/mods/disableClassMenu.gsc b/maps/mp/mods/disableClassMenu.gsc index 29b94b2..0ed36b4 100644 --- a/maps/mp/mods/disableClassMenu.gsc +++ b/maps/mp/mods/disableClassMenu.gsc @@ -4,11 +4,7 @@ disableClassMenu() { - // https://github.com/promod/CoD4-Mod-Tools/blob/e88c6f106cb124547e514e658001fcdc4c4e15f3/raw/ui_mp/choices_setup_teams.menu#L57 - SetDvar("scr_oldschool", 1); - - // found in https://github.com/promod/CoD4-Mod-Tools/blob/e88c6f106cb124547e514e658001fcdc4c4e15f3/raw/ui_mp/scriptmenus/ingame.menu#L94 - // but it's probably no longer in use seeing as the whole file has been commented out. + // This DVar has been reimplemented in our custom ui_mp/scriptmenus/class.menu. SetDvar("ui_allow_classchange", 0); level.originalAllies = level.allies; @@ -17,7 +13,6 @@ disableClassMenu() level.allies = ::classMenu_menuAllies; level.axis = ::classMenu_menuAxis; level.autoAssign = ::classMenu_menuAutoAssign; - }