Remove speeding code.

master
Icedream 2016-04-08 18:08:49 +02:00
parent a3c5fe207c
commit 179f6fea3f
1 changed files with 0 additions and 32 deletions

View File

@ -297,7 +297,6 @@ onStartGameType()
level thread levelShowModelsOnMinimap(); level thread levelShowModelsOnMinimap();
level thread levelReleaseTimer(); level thread levelReleaseTimer();
level thread levelSpeeding();
} }
@ -538,37 +537,6 @@ levelReleaseTimer()
timerDisplays[index] destroyElem(); timerDisplays[index] destroyElem();
} }
levelSpeeding()
{
logString("levelSpeeding called");
level endon("game_ended");
originalSpeed = GetDvarInt("g_speed");
originalSprintUnlimited = GetDvar("player_sprintUnlimited");
thread levelRevertSpeedingWhenGameEnds(originalSpeed, originalSprintUnlimited);
setDvar("g_speed", originalSpeed * 1.6);
setDvar("player_sprintUnlimited", 1);
gameFlagWait("seekers_released");
setDvar("g_speed", originalSpeed);
setDvar("player_sprintUnlimited", originalSprintUnlimited);
}
levelRevertSpeedingWhenGameEnds(originalSpeed, originalSprintUnlimited)
{
logString("levelRevertSpeedingWhenGameEnds called");
level endon("seekers_released");
level waittill("game_ended");
setDvar("g_speed", originalSpeed);
setDvar("player_sprintUnlimited", originalSprintUnlimited);
}
handleSeeker() { handleSeeker() {
logString("handleSeeker called"); logString("handleSeeker called");