From 0191095593f404b723c9cba6f2e81922a0235a04 Mon Sep 17 00:00:00 2001 From: Carl Kittelberger Date: Thu, 7 Apr 2016 18:56:47 +0200 Subject: [PATCH] Attempt on fixing perk display for hiders. --- maps/mp/gametypes/hns.gsc | 9 +++++++++ 1 file changed, 9 insertions(+) diff --git a/maps/mp/gametypes/hns.gsc b/maps/mp/gametypes/hns.gsc index 2f34142..dec88c9 100644 --- a/maps/mp/gametypes/hns.gsc +++ b/maps/mp/gametypes/hns.gsc @@ -672,11 +672,20 @@ handleHider() { player ClearPerks(); player TakeAllWeapons(); + // Hide perk display + player openMenu("perk_hide"); + player notify("perks_hidden"); + // Give gametype-friendly perks player GivePerk("specialty_quieter"); player GivePerk("specialty_fastmantle"); player GivePerk("specialty_falldamage"); + // show perk display + player openMenu("perk_display"); + player thread maps\mp\gametypes\_playerlogic::hidePerksAfterTime(5.0); + self thread maps\mp\gametypes\_playerlogic::hidePerksOnDeath(); + gameFlagWait("prematch_done"); player thread enableThirdPersonSwitch("+actionslot 3", 1);