package footballdata import "time" type FixtureStatus string const ( FixtureStatus_Scheduled FixtureStatus = "SCHEDULED" FixtureStatus_Timed FixtureStatus = "TIMED" FixtureStatus_Postponed FixtureStatus = "POSTPONED" FixtureStatus_InPlay FixtureStatus = "IN_PLAY" FixtureStatus_Canceled FixtureStatus = "CANCELED" FixtureStatus_Finished FixtureStatus = "FINISHED" ) // Describes the venue. type Venue string const ( // The home venue. Venue_Home Venue = "home" // The away venue. Venue_Away Venue = "away" ) // DEPRECATED. // // Contains the list of soccer seasons returned by the API. type SoccerSeasonList []SoccerSeason // DEPRECATED. // // Contains information about a soccer season. type SoccerSeason struct { Id uint64 Caption string League string Year string CurrentMatchday uint16 NumberOfMatchdays uint16 NumberOfTeams uint16 NumberOfGames uint16 LastUpdated time.Time } // Contains the list of competitions returned by the API. type CompetitionList []Competition // Contains information about a competition. type Competition struct { Id uint64 Caption string League string Year string CurrentMatchday uint16 NumberOfMatchdays uint16 NumberOfTeams uint16 NumberOfGames uint16 LastUpdated time.Time } // Contains the fixture and the head to head information delivered by the API // for a wanted fixture. type FixtureResponse struct { Fixture Fixture Head2Head Head2Head } // Contains head to head information. type Head2Head struct { Count uint64 TimeFrameStart time.Time TimeFrameEnd time.Time HomeTeamWins uint64 AwayTeamWins uint64 Draws uint64 LastHomeWinHomeTeam *Fixture LastWinHomeTeam *Fixture LastAwayWinAwayTeam *Fixture Fixtures []Fixture } // Contains information about a fixture. type Fixture struct { Date time.Time Status FixtureStatus Matchday uint16 HomeTeamName string AwayTeamName string Result FixtureResult //HomeTeamId uint64 //AwayTeamId uint64 } // Contains a list of fixtures. type FixtureList struct { Count uint64 Fixtures []Fixture } // Contains information about a list of fixtures as returned by the API. type FixturesResponse struct { FixtureList TimeFrameStart time.Time TimeFrameEnd time.Time } // Contains information about a fixture's results. type FixtureResult struct { FixtureScore HalfTime *FixtureScore ExtraTime *FixtureScore PenaltyShootout *FixtureScore } type FixtureScore struct { GoalsHomeTeam uint16 GoalsAwayTeam uint16 } // Contains a list of teams. type TeamList struct { Count uint64 Teams []Team } // Contains information about a team. type Team struct { Id uint64 Name string ShortName string SquadMarketValue string CrestUrl string } // Contains a list of players. type PlayerList struct { Count uint64 Players []Player } // Contains information about a player. type Player struct { Id uint64 Name string Position string JerseyNumber uint8 DateOfBirth time.Time Nationality string ContractUntil time.Time MarketValue string } // Contains the league table for a season. type LeagueTable struct { LeagueCaption string Matchday uint16 Standing []TeamLeagueStatistics } // Contains statistical information about a team's performance in a league. type TeamLeagueStatistics struct { Rank uint8 Team string TeamId uint64 PlayedGames uint8 CrestURI string Points uint16 Goals uint16 GoalsAgainst uint16 GoalDifference uint8 }