Commit Graph

15 Commits (4a2c4ccece4c6ed5d4043a41edd9e9bae6b7d32f)

Author SHA1 Message Date
Icedream 4a2c4ccece Fix if block for compatibility code. 2015-04-24 21:50:04 +02:00
Icedream 01cb84ab17 Add missing code for making the Taunt Menu addon compatible with Prop Hunt without Tauntpack Loader. 2015-04-24 21:45:31 +02:00
Icedream adaf5da586 Fixed missing file check and also added output for taunt files that are missing. 2015-04-24 21:08:47 +02:00
Icedream 431447f42f Only add taunts to the menu if they actually exist. 2015-04-24 20:55:12 +02:00
Icedream f839cac808 Renamed/recategorized some taunts. 2015-04-24 20:50:51 +02:00
Icedream 37f9747e03 Fix crash when created menu results in a nil object... who knows when that could happen, right!? 2015-04-23 22:22:49 +02:00
Icedream 449bd8e2db Fix menu spacer. 2015-04-23 22:22:32 +02:00
Icedream 9b6e651656 Fix last menu closing bugging out on new rounds. 2015-04-23 22:18:39 +02:00
Icedream 21d3019a2d Oops, it was "Hide", not "Close". 2015-04-23 22:16:19 +02:00
Icedream 8a5b486441 Fix last menu not being closed due to wrong variable assignment. 2015-04-23 22:14:29 +02:00
Icedream e3a9596fda Move string network pooling to an "Initialize" event hook. 2015-04-23 22:10:27 +02:00
Icedream 202840a12d Close last menu if key is pressed again while menu is still open. 2015-04-23 22:10:04 +02:00
Icedream 9b7b38c8f7 Fix client-side script not being sent over. 2015-04-23 22:09:37 +02:00
Icedream efba83b6ed Use the same method Garry's Mod uses to detect key presses. 2015-04-23 21:56:23 +02:00
Icedream 89cf6fc809 Initial commit. 2015-04-19 01:32:39 +02:00