Fix crash when created menu results in a nil object... who knows when that could happen, right!?
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449bd8e2db
commit
37f9747e03
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@ -50,6 +50,8 @@ local function PlayTaunt(sound)
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end
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end
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local function Apply(menu, taunts)
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local function Apply(menu, taunts)
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if not IsValid(menu) then return end
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-- sort sounds
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-- sort sounds
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local sounds = {}
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local sounds = {}
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for key,value in pairs(taunts.sounds) do
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for key,value in pairs(taunts.sounds) do
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