From d4defe253efb83cce09fd7cc7693cbf896e0fd6e Mon Sep 17 00:00:00 2001 From: icedream Date: Fri, 20 Dec 2013 23:55:54 +0100 Subject: [PATCH] Sorry, I was too lazy. Fixed '=' syntax error. --- lua/weapons/disguiser/cl_fxfake.lua | 11 +++++------ 1 file changed, 5 insertions(+), 6 deletions(-) diff --git a/lua/weapons/disguiser/cl_fxfake.lua b/lua/weapons/disguiser/cl_fxfake.lua index 0ec9665..7094015 100644 --- a/lua/weapons/disguiser/cl_fxfake.lua +++ b/lua/weapons/disguiser/cl_fxfake.lua @@ -26,12 +26,11 @@ */ usermessage.Hook("disguiserShootFX", function(um) - local - hitpos = um:ReadVector(), - hitnormal = um:ReadVectorNormal(), - entity = um:ReadEntity(), - physbone = um:ReadLong(), - bFirstTimePredicted = um:ReadBool() + local hitpos = um:ReadVector() + local hitnormal = um:ReadVectorNormal() + local entity = um:ReadEntity() + local physbone = um:ReadLong() + local bFirstTimePredicted = um:ReadBool() // Player and weapon valid? if !IsValid(LocalPlayer()) || !IsValid(LocalPlayer():GetWeapon("disguiser")) then return false end