IsValid doesn't work on functions.

master
Icedream 2013-12-21 00:12:40 +01:00
parent d6795521e6
commit 6a537cd924
1 changed files with 1 additions and 1 deletions

View File

@ -33,7 +33,7 @@ usermessage.Hook("disguiserShootFX", function(um)
local bFirstTimePredicted = um:ReadBool()
// Player and weapon valid?
if !IsValid(LocalPlayer()) || !IsValid(LocalPlayer():GetActiveWeapon()) || !IsValid(LocalPlayer():GetActiveWeapon().DoShootEffect) then return false end
if !IsValid(LocalPlayer()) || !IsValid(LocalPlayer():GetActiveWeapon()) || !!LocalPlayer():GetActiveWeapon().DoShootEffect then return false end
// Render shoot effect
LocalPlayer():GetActiveWeapon("disguiser"):DoShootEffect(