57 lines
1.9 KiB
Lua
57 lines
1.9 KiB
Lua
|
/**
|
||
|
* Disguiser SWEP - Lets you disguise as any prop on a map.
|
||
|
*
|
||
|
* File:
|
||
|
* patch_createfont.lua
|
||
|
*
|
||
|
* Purpose:
|
||
|
* This code will allow any font to be checked for existence. I hope it works
|
||
|
* as it is only a function patch which should be loaded right at the beginning.
|
||
|
* Can't guarantee that it loads right at the beginning though.
|
||
|
*
|
||
|
* Copyright (C) 2013 Carl Kittelberger (Icedream)
|
||
|
*
|
||
|
* This program is free software: you can redistribute it and/or modify
|
||
|
* it under the terms of the GNU Affero General Public License as
|
||
|
* published by the Free Software Foundation, either version 3 of the
|
||
|
* License, or (at your option) any later version.
|
||
|
*
|
||
|
* This program is distributed in the hope that it will be useful,
|
||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
* GNU Affero General Public License for more details.
|
||
|
*
|
||
|
* You should have received a copy of the GNU Affero General Public License
|
||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||
|
*/
|
||
|
|
||
|
print("[Disguiser] Loading compatibility layer for surface.CreateFont...")
|
||
|
|
||
|
local registered_fonts = {}
|
||
|
|
||
|
// Function already patched by us?
|
||
|
if !!surface.__createFont then
|
||
|
MsgC(Color(255, 255, 0), "[Fontpatch] Can't patch surface.CreateFont, already patched. Skipping patch.\n")
|
||
|
return
|
||
|
end
|
||
|
|
||
|
// Original function
|
||
|
surface.__createFont = surface.CreateFont
|
||
|
|
||
|
// Patch function
|
||
|
function surface.CreateFont(name, data)
|
||
|
if !name || !data then return false end
|
||
|
|
||
|
if !!registered_fonts[name] then
|
||
|
MsgN("[Fontpatch] Skipping font " .. name .. ", already registered")
|
||
|
else
|
||
|
MsgN("[Fontpatch] Registering font " .. name .. "...")
|
||
|
end
|
||
|
registered_fonts[name] = true
|
||
|
surface.__createFont(name, data)
|
||
|
end
|
||
|
|
||
|
// Check if a font exists
|
||
|
function surface.FontExists(name)
|
||
|
return !!registered_fonts[name] // I love how all those peeps on the internet still don't use the !! thingie
|
||
|
end
|